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GameMaker: Studio 1.4 released

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dinotonoli In the previous days a very important update of GameMaker: Studio has been released by YoYoGames: the v1.4 is now available and stable. This version has been waited quite for a while due to the fact that finally the marketplace will be available starting from the v1.4.

buy-sell-promoteWe explained already what the YoYo Games Marketplace is in THIS ARTICLE but until yesterday all the features of this potential powerful service were just available on the early beta versions of GameMaker: Studio.

Once you create your MarketPlace account you can connect it directly to your GameMaker and browse from there all the items, if necessary download them and add them automatically to your projects.

Actually the marketplace wasn’t the only feature added to the 1.4 version:

– Audio Groups are managed differently
– The image editor has been updated with new features
– The user interface has been updated
– The extension system to integrate external SDKs and Frameworks for mobile phones has been improved
-A new particle set has been introduced in order to emulate fluid behavior (Liquid Fun): this is a very powerful feature.

I just updated my own version and I have to say that everything looks stable and smooth. I only noticed a little difference: when now you export and executable file for windows you must sign for a MarketPlace certificate, regardless the fact that you are building or not for the MarketPlace. I don’t know if it is wanted or it is a bug but we will discover it soon.

Another step forward for GameMaker: Studio, another great stable release…limitless.


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